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Geometry 3D
Geometry 3D Angle Metrics |
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| Icon | Name | Description / Applications | Modules | |
|---|---|---|---|---|
| AngleBetweenLines3D |
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Measures the smaller and the larger angle between two lines in 3D. |
Vision3DLite | |
| AngleBetweenPlanes |
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Measures the smaller and the larger angle between two planes in 3D. |
Vision3DLite | |
| AngleBetweenSegments3D |
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Measures the angle between two segments in 3D. |
Vision3DLite | |
| AngleBetweenThreePoints3D |
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Measures the angle defined by three consecutive points in 3D. |
Vision3DLite | |
| AngleBetweenVectors3D |
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Measures the angle between two vectors in 3D. |
Vision3DLite | |
Geometry 3D Basics |
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| Icon | Name | Description / Applications | Modules | |
| CreateBox3D |
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Creates a box in 3D. |
Vision3DLite | |
| CreateSegment3D |
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Produces a segment in 3D of given parameters. |
Vision3DLite | |
| LoadPoint3DArrayFromTextFile |
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Loads arrays of 3D points from text file. |
Vision3DLite | |
| RandomPoint3D |
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Creates random 3D point inside given box. |
Vision3DLite | |
| SkipEmptyBox3D |
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If the input box in 3D has all dimensions different from zero, then it is copied to the output; otherwise Nil is returned. Secures against domain errors caused by empty boxes. |
Vision3DLite | |
| TestBox3DEmpty |
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Tests whether the box in 3D is empty. |
Vision3DLite | |
| TestBox3DInBox3D |
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Tests whether a box in 3D is contained in another one. |
Vision3DLite | |
| TestBox3DIntersectsWith |
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Tests whether two boxes in 3D have non-empty intersection. |
Vision3DLite | |
| TestBox3DNotEmpty |
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Tests whether the box in 3D is not empty. |
Vision3DLite | |
Geometry 3D Constructions |
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| Icon | Name | Description / Applications | Modules | |
| CircleThroughPoints3D |
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Computes a circle in 3D passing through three noncollinear 3D points. |
Vision3DLite | |
| LineThroughPoint3D |
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Computes a line in 3D passing through a point with given direction. |
Vision3DLite | |
| LineThroughPoints3D |
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Computes a line in 3D passing through two points. |
Vision3DLite | |
| PlaneThroughLineAndPoint3D |
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Computes a plane passing through a line and a point in 3D. |
Vision3DLite | |
| PlaneThroughPoints3D |
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Computes a plane passing through three distinct points in 3D. |
Vision3DLite | |
| ProjectPointsOnLine3D |
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Projects points onto a line. |
Vision3DLite | |
| VectorBetweenPoints3D |
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Computes a vector representing distance from one point in 3D to another. |
Vision3DLite | |
Geometry 3D Distance Metrics |
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| Icon | Name | Description / Applications | Modules | |
| CircleToPlaneDistance3D |
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Measures the distance between a circle in 3D and a plane. |
Vision3DLite | |
| LineToLineDistance3D |
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Measures the distance between two lines in 3D. |
Vision3DLite | |
| PointSequenceDistances3D |
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Measures the distances between consecutive points of a point sequence in 3D. |
Vision3DLite | |
| PointToCircleDistance3D |
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Measures the distance between a 3D point and a circle in 3D. |
Vision3DLite | |
| PointToLineDistance3D |
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Measures the distance between a 3D point and a line in 3D. |
Vision3DLite | |
| PointToPlaneDistance3D |
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Measures the distance between a 3D point and a plane. |
Vision3DLite | |
| PointToPointDistance3D |
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Measures the distance between two 3D points. |
Vision3DLite | |
| PointToSegmentDistance3D |
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Measures the distance between a 3D point and a segment in 3D. |
Vision3DLite | |
| SegmentToPlaneDistance3D |
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Measures the distance between a segment in 3D and a plane. |
Vision3DLite | |
| SegmentToSegmentDistance3D |
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Measures the distance between two segments in 3D. |
Vision3DLite | |
Geometry 3D Features |
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| Icon | Name | Description / Applications | Modules | |
| Box3DCenter |
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Returns the center of the input box in 3D. |
Vision3DLite | |
| Box3DCharacteristicPoint |
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Returns a characteristic point of a box in 3D. |
Vision3DLite | |
| Box3DSurfaceArea |
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Returns the surface area of the input box in 3D. |
Vision3DLite | |
| Box3DVolume |
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Returns the volume of the input box in 3D. |
Vision3DLite | |
| Boxes3DBoundingBox3D_OrNil |
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Computes the bounding box 3D of given boxes in 3D; returns NIL if the array is empty. |
Vision3DLite | |
| BoxesBoundingBox3D |
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Computes the bounding box 3D of given boxes in 3D. |
Vision3DLite | |
| Circle3DArea |
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Computes the area of a circle in 3D. |
Vision3DLite | |
| Circle3DBoundingBox |
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Computes the smallest box in 3D containing a circle in 3D. |
Vision3DLite | |
| Circle3DPerimeterLength |
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Computes the length of a circle in 3D perimeter. |
Vision3DLite | |
| Plane3DNormalVector |
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Computes the normal vector of a line. |
Vision3DLite | |
| Plane3DOrientation |
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Computes the orientation of a plane as angles in the range from 0 to 180 between the plane and coordinate planes. |
Vision3DLite | |
| Points3DMedian |
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Computes the geometric median of the input points. |
Vision3DLite | |
| PointsBoundingBox3D |
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Computes the smallest box in 3D containing an array of points in 3D. |
Vision3DLite | |
| PointsBoundingBox3D_OrNil |
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Computes the smallest box in 3D containing an array of points in 3D; returns NIL if the array is empty. |
Vision3DLite | |
| PointsMassCenter3D |
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Computes the central point of the input points. |
Vision3DLite | |
| Segment3DBisector |
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Computes a plane passing through the center of a segment in 3D at a right angle. |
Vision3DLite | |
| Segment3DBoundingBox |
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Computes the smallest box in 3D containing a segment in 3D. |
Vision3DLite | |
| Segment3DCenter |
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Computes the center point of a segment in 3D. |
Vision3DLite | |
| Segment3DLength |
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Computes the length of a segment in 3D. |
Vision3DLite | |
| Segment3DLine |
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Computes the line in 3D passing through a segment. |
Vision3DLite | |
| Segment3DVector |
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Returns the vector [x2 - x1, y2 - y1, z2 - z1]. |
Vision3DLite | |
| Vector3DAzimuth |
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Computes the angle between a 3D vector's projection to the XY plane and the X axis measured toward Y axis, as an angle in the range from 0 to 360. |
Vision3DLite | |
| Vector3DElevation |
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Computes the angle between a 3D vector's projection to the XY plane and itself measured toward Z axis, as an angle in the range from -90 to 90. |
Vision3DLite | |
| Vector3DLength |
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Computes the length of a 3D vector. |
Vision3DLite | |
| Vectors3DMedian |
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Computes the geometric median of the input vectors. |
Vision3DLite | |
Geometry 3D Fitting |
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| Icon | Name | Description / Applications | Modules | |
| AnalyzePoint3DGrid |
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Analyzes the steps in X and Y directions of a point 3D grid. |
Vision3DLite | |
| FitCircle3DToHole |
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Fits a circle to a hole in a plane. |
Vision3DLite | |
| FitCircleToPoints3D |
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Approximates points in 3D with a circle using selected outliers suppression method. |
Vision3DStandard | |
| FitLineToPoints3D |
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Approximates points in 3D with a line using the Least Squares method. |
Vision3DStandard | |
| FitLineToPoints3D_LTE |
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Approximates points in 3D with a line using Least Trimmed Error algorithm. |
Vision3DStandard | |
| FitLineToPoints3D_M |
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Approximates points in 3D with a line using selected M-estimator for outlier suppression. Finding a locally optimal line in 3D. Good enough when the number of outliers is small. |
Vision3DStandard | |
| FitLineToPoints3D_RANSAC |
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Approximates points in 3D with a line using a RANSAC algorithm. |
Vision3DStandard | |
| FitPlaneToPoints |
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Approximates points with a plane using the Least Squares method. |
Vision3DStandard | |
| FitPlaneToPoints_M |
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Approximates points with a plane using selected M-estimator for outlier suppression. Finding a locally optimal plane. Good enough when the number of outliers is small. |
Vision3DStandard | |
| FitSegmentToPoints3D |
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Approximates points in 3D with a segment using selected outliers suppression method. |
Vision3DStandard | |
| FitSegmentToPoints3D_LTE |
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Approximates points in 3D with a segment using a RANSAC algorithm. |
Vision3DStandard | |
| FitSegmentToPoints3D_RANSAC |
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Approximates points in 3D with a segment using a RANSAC algorithm. |
Vision3DStandard | |
Geometry 3D Interpolations |
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| Icon | Name | Description / Applications | Modules | |
| LerpPoints3D |
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Linearly interpolates between two points in 3D. |
Vision3DStandard | |
| LerpSegments3D |
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Linearly interpolates between two segments in 3D. |
Vision3DStandard | |
| LerpVectors3D |
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Linearly interpolates between two 3D vectors. |
Vision3DStandard | |
Geometry 3D Intersections |
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| Icon | Name | Description / Applications | Modules | |
| BoxIntersection3D |
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Computes the common part of two boxes in 3D. |
Vision3DLite | |
| CirclePlaneIntersection3D |
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Computes common points of a circle in 3D and a plane. |
Vision3DLite | |
| LineLineIntersection3D |
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Computes a common point of two lines in 3D. |
Vision3DLite | |
| LinePlaneIntersection3D |
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Computes the intersection point of a line in 3D and a plane. |
Vision3DLite | |
| PlanePlaneIntersection3D |
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Computes a common line in 3D of two planes. |
Vision3DLite | |
| SegmentPlaneIntersection3D |
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Computes the intersection point of a segment in 3D and a plane. |
Vision3DLite | |
Geometry 3D Normalizations |
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| Icon | Name | Description / Applications | Modules | |
| RemoveInvalidPoints3D |
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Removes invalid 3D points from an array (i.e. points with NaN or INF coordinates). |
Vision3DLite | |
Geometry 3D Relations |
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| Icon | Name | Description / Applications | Modules | |
| TestLine3DThroughCircle3D |
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Tests whether a line in 3D goes through a circle in 3D. |
Vision3DLite | |
| TestPoint3DInBox3D |
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Tests whether a point in 3D lies in a box in 3D. |
Vision3DLite | |
Geometry 3D Spatial Transforms |
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| Icon | Name | Description / Applications | Modules | |
| AlignPoint3DArrayToPlane |
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Rotates an array of 3D points with a rotation that transforms the input plane to be parallel to XY plane. |
Vision3DLite | |
| Box2DToBox3D_AxesPlane |
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Projects a 2D box onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Box3DToBox2D_AxesPlane |
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Projects a 3D box onto a plane defined by coordinate axes. |
Vision3DLite | |
| Circle2DToCircle3D_AxesPlane |
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Projects a 2D circle onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Circle3DToCircle2D_AxesPlane |
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Projects a 3D circle onto a plane defined by coordinate axes. |
Vision3DLite | |
| Line2DToLine3D_AxesPlane |
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Projects a 2D line onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Line3DToLine2D_AxesPlane |
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Projects a 3D line onto a plane defined by coordinate axes. |
Vision3DLite | |
| MirrorPoint3D |
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Mirrors a point according to the input plane. |
Vision3DLite | |
| MirrorPoint3DArray |
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Mirrors each point from the array according to the input plane. |
Vision3DLite | |
| Point2DToPoint3D_AxesPlane |
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Projects a 2D point onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Point3DToPoint2D_AxesPlane |
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Projects a 3D point onto a plane defined by coordinate axes. |
Vision3DLite | |
| Points2DToPoints3D_AxesPlane |
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Projects an array of 2D points onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Points3DToPoints2D_AxesPlane |
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Projects an array of 3D points onto a plane defined by coordinate axes. |
Vision3DLite | |
| ProjectLineOntoPlane3D |
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Projects a line 3D onto a plane. |
Vision3DLite | |
| ProjectPoint2DOntoPlane3D |
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Projects a point on a plane Z=0 onto a given plane, translating it parallel to Z axis. |
Vision3DLite | |
| ProjectPointOnLine3D |
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Projects a point 3D onto a line in 3D. |
Vision3DLite | |
| ProjectPointOntoPlane3D |
|
Projects a point 3D onto a plane. |
Vision3DLite | |
| ProjectPointOrthogonal |
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Converts a point through a simple orthogonal projection, parallel to the Z axis. |
Vision3DLite | |
| ProjectPointPerspective |
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Converts a point through a perspective projection, parallel to the Z axis. |
Vision3DLite | |
| RescaleBox3D |
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Changes the distances of box in 3D to a reference point. |
Vision3DLite | |
| RescaleCircle3D |
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Changes radius of a circle in 3D and translates its center in relation to a reference point. |
Vision3DLite | |
| RescaleLine3D |
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Changes the input line in 3D distance to a reference point. |
Vision3DLite | |
| RescalePlane |
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Changes the input plane distance to a reference point. |
Vision3DLite | |
| RescalePoint3D |
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Changes the distance of a point to a reference point. |
Vision3DLite | |
| RescalePoint3DArray |
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Changes the distances of array points to a reference point. |
Vision3DLite | |
| RescaleSegment3D |
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Lengthens or shortens a segment in 3D relatively. |
Vision3DLite | |
| RescaleVector3D |
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Lengthens or shortens a 3D vector relatively preserving its direction. |
Vision3DLite | |
| ResizeBox3D |
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Changes the dimensions of a box in 3D. |
Vision3DLite | |
| ResizeBox3D_Delta |
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Changes the dimensions of a box in 3D by adding some values. |
Vision3DLite | |
| ResizeBox3D_Relative |
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Resizes a box in 3D to relatively defined dimensions. |
Vision3DLite | |
| ResizeCircle3D |
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Changes radius of a circle in 3D. |
Vision3DLite | |
| ResizeCircle3D_Delta |
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Changes radius of a circle in 3D by adding a value. |
Vision3DLite | |
| ResizeSegment3D |
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Lengthens or shortens a segment in 3D to a new length preserving its orientation and center point. |
Vision3DLite | |
| ResizeSegment3D_Delta |
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Changes length of a segment in 3D by adding a value preserving its orientation and center point. |
Vision3DLite | |
| ResizeVector3D |
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Lengthens or shortens a 3D vector preserving its direction. |
Vision3DLite | |
| ResizeVector3D_Delta |
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Extends length of a 3D vector by adding a value preserving its direction. |
Vision3DLite | |
| ReverseSegment3D |
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Swaps the two endpoints of a segment in 3D. |
Vision3DLite | |
| RotateCircle3D |
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Rotates a circle in 3D around an axis in 3D. |
Vision3DLite | |
| RotateCircle3D_AroundSegment |
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Rotates a circle in 3D around a segment (the axis) in 3D. |
Vision3DLite | |
| RotateLine3D |
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Rotates a line in 3D around an axis in 3D. |
Vision3DLite | |
| RotateLine3D_AroundSegment |
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Rotates a line in 3D around a segment (the axis) in 3D. |
Vision3DLite | |
| RotatePlane |
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Rotates a plane in 3D around an axis in 3D. |
Vision3DLite | |
| RotatePlane_AroundSegment |
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Rotates a plane in 3D around a segment (the axis) in 3D. |
Vision3DLite | |
| RotatePoint3D |
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Rotates a 3D point around an axis in 3D. |
Vision3DLite | |
| RotatePoint3DArray |
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Rotates an array of 3D points around an axis in 3D. |
Vision3DLite | |
| RotatePoint3DArray_AroundSegment |
|
Rotates an array of 3D points around a segment (the axis). |
Vision3DLite | |
| RotatePoint3D_AroundSegment |
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Rotates a 3D point around a segment (the axis). |
Vision3DLite | |
| RotateSegment3D |
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Rotates a segment in 3D around an axis in 3D. |
Vision3DLite | |
| RotateSegment3D_AroundSegment |
|
Rotates a segment in 3D around a segment (the axis) in 3D. |
Vision3DLite | |
| RotateVector3D |
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Rotates a 3D vector around another 3D vector (the axis). |
Vision3DLite | |
| Segment2DToSegment3D_AxesPlane |
|
Projects a 2D segment onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Segment3DToSegment2D_AxesPlane |
|
Projects a 3D segment onto a plane defined by coordinate axes. |
Vision3DLite | |
| Segments2DToSegments3D_AxesPlane |
|
Projects an array of 2D segments onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Segments3DToSegments2D_AxesPlane |
|
Projects an array of 3D segments onto a plane defined by coordinate axes. |
Vision3DLite | |
| SplitPointsByPlane |
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Separates the points being on one side of the input plane from the others. |
Vision3DLite | |
| TransformCircle3D |
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Applies a general transformation expressed by a matrix to a 3D circle. |
Vision3DLite | |
| TransformLine3D |
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Applies a general transformation expressed by a matrix to a 3D line. |
Vision3DLite | |
| TransformPlane |
|
Applies a general transformation expressed by a matrix to a plane. |
Vision3DLite | |
| TransformPoint3D |
|
Applies a general transformation expressed by a matrix to a 3D point. |
Vision3DLite | |
| TransformPoint3DArray |
|
Applies a general transformation expressed by a matrix to an array of 3D points. |
Vision3DLite | |
| TransformSegment3D |
|
Applies a general transformation expressed by a matrix to a 3D segment. |
Vision3DLite | |
| TransformVector3D |
|
Applies a general transformation expressed by a matrix to a 3D vector. |
Vision3DLite | |
| TranslateBox3D |
|
Shifts a box in 3D by a vector. |
Vision3DLite | |
| TranslateCircle3D |
|
Shifts a circle in 3D by a vector. |
Vision3DLite | |
| TranslateLine3D |
|
Shifts a line in 3D by a vector. |
Vision3DLite | |
| TranslatePlane |
|
Shifts a plane in 3D by a vector. |
Vision3DLite | |
| TranslatePoint3D |
|
Translates a point by a vector. |
Vision3DLite | |
| TranslatePoint3DArray |
|
Translates an array of points by a vector. |
Vision3DLite | |
| TranslatePoint3D_Toward |
|
Translates a point in 3D towards another point in 3D by a specified distance. |
Vision3DLite | |
| TranslateSegment3D |
|
Shifts a segment in 3D by a vector. |
Vision3DLite | |
| TrimLine3D |
|
Creates a segment contained in a box in 3D from a line in 3D. |
Vision3DLite | |
| TrimPoint3DArray |
|
Removes points not contained in a box in 3D from an array. |
Vision3DLite | |
| TrimSegment3D |
|
Creates a segment contained in a box in 3D from another segment in 3D. |
Vision3DLite | |
| Vector2DToVector3D_AxesPlane |
|
Projects a 2D vector onto a plane defined by 3D coordinate axes. |
Vision3DLite | |
| Vector3DToVector2D_AxesPlane |
|
Projects a 3D vector onto a plane defined by coordinate axes. |
Vision3DLite | |
