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Geometry 3D Basics

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Icon Name Description / Applications Modules
AccessBox3D

Returns individual fields of a box in 3D.

Vision3DLite
AccessCircle3D

Returns individual fields of a circle in 3D.

Vision3DLite
AccessLine3D

Returns individual fields of a line in 3D.

Vision3DLite
AccessPlane

Returns individual fields of a plane.

Vision3DLite
AccessPoint3D

Returns individual fields of a 3d point.

Vision3DLite
AccessSegment3D

Returns individual fields of a segment 3D.

Vision3DLite
AccessSphere

Returns individual fields of a sphere.

Vision3DLite
AccessVector3D

Returns individual fields of a 3D vector.

Vision3DLite
AddVectors3D

Returns sum of two vectors in 3D.

Vision3DLite
CreateBox3D

Creates a box in 3D.

Vision3DLite
CreateSegment3D

Produces a segment in 3D of given parameters.

Vision3DLite
LoadPoint3DArrayFromTextFile

Loads arrays of 3D points from text file.

Vision3DLite
MakeBox3D

Creates a 3D box structure from individual fields.

Vision3DLite
MakeCircle3D

Creates a 3D circle structure from individual fields.

Vision3DLite
MakeLine3D

Creates a line in 3D structure from individual fields.

Vision3DLite
MakePlane

Creates a plane structure from individual fields.

Vision3DLite
MakePoint3D

Creates a 3D point.

Vision3DLite
MakeSegment3D

Creates a segment 3D structure from individual fields.

Vision3DLite
MakeSphere

Creates a sphere structure from individual fields.

Vision3DLite
MakeVector3D

Creates a 3D vector.

Vision3DLite
RandomPoint3D

Creates random 3D point inside given box.

Vision3DLite
SkipEmptyBox3D

If the input box in 3D has all dimensions different from zero, then it is copied to the output; otherwise Nil is returned.


Secures against domain errors caused by empty boxes.

Vision3DLite
SubtractVectors3D

Returns difference between two vectors in 3D.

Vision3DLite
TestBox3DEmpty

Tests whether the box in 3D is empty.

Vision3DLite
TestBox3DInBox3D

Tests whether a box in 3D is contained in another one.

Vision3DLite
TestBox3DIntersectsWith

Tests whether two boxes in 3D have non-empty intersection.

Vision3DLite
TestBox3DNotEmpty

Tests whether the box in 3D is not empty.

Vision3DLite