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Applies a general transformation expressed by a matrix to a 3D vector.
| Namespace: | Avl | 
|---|---|
| Assembly: | AvlNet.dll | 
Syntax
C++
C#
public static void TransformVector3D ( Avl.Vector3D inVector3D, Avl.Matrix inTransform, bool inInverse, out Avl.Vector3D outVector3D )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]()  | inVector3D | Avl.Vector3D | |||
![]()  | inTransform | Avl.Matrix | Transformation 3x3 or 4x4 matrix. | ||
![]()  | inInverse | bool | Switches to the inverse operation. | ||
![]()  | outVector3D | Avl.Vector3D | 


