You are here: Start » AVL.NET » Invoke.ThresholdSmoothedRegion_Mean
Returns region of pixels witch collect minAmount of pixels in rectangle in input region.
| Namespace: | Avl | 
|---|---|
| Assembly: | AvlNet.dll | 
Syntax
C++
C#
public static void ThresholdSmoothedRegion_Mean ( Avl.Region inRegion, int inRadiusX, Optional<int> inRadiusY, float inMinCount, out int outMinAmount, Avl.Region outRegion )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]()  | inRegion | Avl.Region | Input region. | ||
![]()  | inRadiusX | int | Nearly half of the kernel's width (2*R+1). | ||
![]()  | inRadiusY | Atl.Optional<int> | Nearly half of the kernel's height (2*R+1), or same as inRadiusX. Default value: atl::NIL. | ||
![]()  | inMinCount | float | <0.0f, 1.0f> | Minimal part of pixels in rectangle to be in region. | |
![]()  | outMinAmount | int | |||
![]()  | outRegion | Avl.Region | Output region. | 


