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Invoke.SmoothImage_Quantile

Replaces each pixel with a quantile of pixels within a kernel.

Namespace:Avl
Assembly:AvlNet.dll

Syntax

C++
C#
 
public static void SmoothImage_Quantile
(
	Avl.Image inImage,
	Optional<Avl.Region> inRoi,
	Optional<Avl.Region> inSourceRoi,
	float inQuantile,
	Avl.SmoothImageMedianKernel inKernel,
	int inRadiusX,
	Optional<int> inRadiusY,
	Avl.Image outImage
)

Parameters

Name Type Range Default Description
inImageAvl.ImageInput image.
inRoiAtl.Optional<Avl.Region>Range of outImage pixels being written. Default value: atl::NIL.
inSourceRoiAtl.Optional<Avl.Region>Range of inImage pixels being read. Default value: atl::NIL.
inQuantilefloat<0.0f, 1.0f>0.8fThe quantile to be calculated for a neighbourhood of each pixel. Default value: 0.8f.
inKernelAvl.SmoothImageMedianKernel
inRadiusXint<0, INF>1Nearly half of the kernel's width (2*R+1). Default value: 1.
inRadiusYAtl.Optional<int><0, INF>Nearly half of the kernel's height (2*R+1), or same as inRadiusX. Default value: atl::NIL.
outImageAvl.ImageOutput image.

See also