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If the input Point3DGrid has at least one point defined, then it is copied to the output; otherwise Nil is returned.
| Namespace: | Avl | 
|---|---|
| Assembly: | AvlNet.dll | 
Syntax
C++
C#
public static void SkipEmptyPoint3DGrid ( Avl.Point3DGrid inPoint3DGrid, Conditional<Avl.Point3DGrid> outNotEmptyPoint3DGrid, out bool outIsNotEmpty )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]()  | inPoint3DGrid | Avl.Point3DGrid | |||
![]()  | outNotEmptyPoint3DGrid | Atl.Conditional<Avl.Point3DGrid> | A copy of the input grid, if it is not empty, or Nil otherwise. | ||
![]()  | outIsNotEmpty | bool | Indication if the input grid is not empty. | 


