You are here: Start » AVL.NET » Invoke.ShiftWorldPlane
Shifts world plane along its normal vector.
| Namespace: | Avl | 
|---|---|
| Assembly: | AvlNet.dll | 
Syntax
C++
C#
public static void ShiftWorldPlane ( Avl.RectificationTransform inTransform, double inDeltaZ, Avl.RectificationTransform outTransform )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]()  | inTransform | Avl.RectificationTransform | |||
![]()  | inDeltaZ | double | 0.0D | The world plane will be shifted by given amount in direction perpendicular to the grid. Positive translations move plane away from camera. Default value: 0.0D. | |
![]()  | outTransform | Avl.RectificationTransform | 


