You are here: Start » AVL.NET » Invoke.ProjectSurfaceOntoPlane
Projects a surface on another plane, replacing Z coordinate of a point with its distance from a given plane.
| Namespace: | Avl | 
|---|---|
| Assembly: | AvlNet.dll | 
Syntax
C++
C#
public static void ProjectSurfaceOntoPlane ( Avl.Surface inSurface, Avl.Plane3D inPlane, bool inUseAbsoluteDistance, bool inPreserveOffsetsAndScales, Avl.Surface outSurface, Optional<Avl.Matrix> outTransform )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]()  | inSurface | Avl.Surface | |||
![]()  | inPlane | Avl.Plane3D | |||
![]()  | inUseAbsoluteDistance | bool | |||
![]()  | inPreserveOffsetsAndScales | bool | True | Flag indicating whether to preserve input surface offsets and scales or to adjust them accordingly. Default value: True. | |
![]()  | outSurface | Avl.Surface | |||
![]()  | outTransform | Atl.Optional<Avl.Matrix> | Matrix of the transform used to compute the output surface; signed distance usage is assumed. | 


