You are here: Start » AVL.NET » Invoke.ProjectSurfaceOntoPlane
Projects a surface on another plane, replacing Z coordinate of a point with its distance from a given plane.
Namespace: | Avl |
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Assembly: | AvlNet.dll |
Syntax
C++
C#
public static void ProjectSurfaceOntoPlane ( Avl.Surface inSurface, Avl.Plane3D inPlane, bool inUseAbsoluteDistance, bool inPreserveOffsetsAndScales, Avl.Surface outSurface, Optional<Avl.Matrix> outTransform )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inSurface | Avl.Surface | |||
![]() | inPlane | Avl.Plane3D | |||
![]() | inUseAbsoluteDistance | bool | |||
![]() | inPreserveOffsetsAndScales | bool | True | Flag indicating whether to preserve input surface offsets and scales or to adjust them accordingly. Default value: True. | |
![]() | outSurface | Avl.Surface | |||
![]() | outTransform | Atl.Optional<Avl.Matrix> | Matrix of the transform used to compute the output surface; signed distance usage is assumed. |