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Invoke.ProjectPointPerspective

Converts a point through a perspective projection, parallel to the Z axis.

Namespace:Avl
Assembly:AvlNet.dll

Syntax

C++
C#
 
public static void ProjectPointPerspective
(
	Avl.Point3D inPoint3D,
	Avl.Point2D inCenter,
	Avl.Point3D inFocalPoint,
	float inFocalLength,
	out Avl.Point2D outPoint2D
)

Parameters

Name Type Range Default Description
inPoint3DAvl.Point3D
inCenterAvl.Point2DCenter of projection, i.e. the target for projected points (x_focal, y_focal, z).
inFocalPointAvl.Point3DThe camera center, i.e. the point we measure (x, y, z) against.
inFocalLengthfloatThe multiplier for the x and y coordinates, which is divided by z. If negative, projects in opposite direction.
outPoint2DAvl.Point2D

See also