You are here: Start » AVL.NET » Invoke.Point3DGridHole

Invoke.Point3DGridHole

Finds a biggest hole in a given section of point cloud.

Namespace:Avl
Assembly:AvlNet.dll

Syntax

C++
C#
 
public static void Point3DGridHole
(
	Avl.Point3DGrid inPointGrid,
	Optional<Avl.Region> inRoi,
	Avl.MEstimator inPlaneOutlierSuppression,
	float inClippingFactor,
	int inIterationCount,
	Optional<Avl.Plane3D> inInitialPlane,
	Conditional<Avl.Region> outHoleRegion,
	Conditional<Avl.Point3D> outHoleCenter,
	out Avl.Plane3D outPlane,
	Optional<List<Avl.Point3D>> outInliers,
	Optional<List<float>> outDistances,
	Optional<float> outSignedDistanceSum,
	Optional<float> outDistanceSum,
	Optional<List<float>> outSquaredDistances,
	Optional<float> outSquaredDistanceSum
)

Parameters

Name Type Range Default Description
inPointGridAvl.Point3DGrid
inRoiAtl.Optional<Avl.Region>Range of pixels to be processed. Default value: atl::NIL.
inPlaneOutlierSuppressionAvl.MEstimator
inClippingFactorfloat<0.675f, 6.0f>2.5fMultitude of standard deviation within which points are considered inliers. Default value: 2.5f.
inIterationCountint<0, INF>5Number of iterations of outlier suppressing algorithm. Default value: 5.
inInitialPlaneAtl.Optional<Avl.Plane3D>Initial approximation of a plane (if available). Default value: atl::NIL.
outHoleRegionAtl.Conditional<Avl.Region>Region of the found hole.
outHoleCenterAtl.Conditional<Avl.Point3D>Center of the found hole.
outPlaneAvl.Plane3D
outInliersAtl.Optional<System.Collections.Generic.List<Avl.Point3D>>Points matching the computed plane.
outDistancesAtl.Optional<System.Collections.Generic.List<float>>Distances of the input points to a resulting plane.
outSignedDistanceSumAtl.Optional<float>Sum of signed distances of the input points to a resulting plane.
outDistanceSumAtl.Optional<float>Sum of distances of the input points to a resulting plane.
outSquaredDistancesAtl.Optional<System.Collections.Generic.List<float>>Squared distances of the input points to a resulting plane.
outSquaredDistanceSumAtl.Optional<float>Sum of squared distances of the input points to a resulting plane.

See also