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Computes the orientation of a plane as angles in the range from 0 to 180 between the plane and coordinate planes.
| Namespace: | Avl | 
|---|---|
| Assembly: | AvlNet.dll | 
Syntax
C++
C#
public static void Plane3DOrientation ( Avl.Plane3D inPlane, out float outAngleXY, out float outAngleXZ, out float outAngleYZ, Optional<Avl.Point3D> outPointOnPlane )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]()  | inPlane | Avl.Plane3D | |||
![]()  | outAngleXY | float | |||
![]()  | outAngleXZ | float | |||
![]()  | outAngleYZ | float | |||
![]()  | outPointOnPlane | Atl.Optional<Avl.Point3D> | Projection of the beginning of the coordinate axes on the input plane. | 


