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Computes the orientation of a plane as angles in the range from 0 to 180 between the plane and coordinate planes.
Namespace: | Avl |
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Assembly: | AvlNet.dll |
Syntax
C++
C#
public static void Plane3DOrientation ( Avl.Plane3D inPlane, out float outAngleXY, out float outAngleXZ, out float outAngleYZ, Optional<Avl.Point3D> outPointOnPlane )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inPlane | Avl.Plane3D | |||
![]() | outAngleXY | float | |||
![]() | outAngleXZ | float | |||
![]() | outAngleYZ | float | |||
![]() | outPointOnPlane | Atl.Optional<Avl.Point3D> | Projection of the beginning of the coordinate axes on the input plane. |