You are here: Start » AVL.NET » Invoke.AlignPoint3DArrayToPlane
Rotates an array of 3D points with a rotation that transforms the input plane to be parallel to XY plane.
| Namespace: | Avl | 
|---|---|
| Assembly: | AvlNet.dll | 
Syntax
C++
C#
public static void AlignPoint3DArrayToPlane ( List<Avl.Point3D> inPoints, Avl.Plane3D inPlane, List<Avl.Point3D> outPoints, Optional<Avl.Matrix> outTransform, Optional<Avl.Matrix> outInvertedTransform )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]()  | inPoints | System.Collections.Generic.List<Avl.Point3D> | |||
![]()  | inPlane | Avl.Plane3D | The plane that determines rotation transform. | ||
![]()  | outPoints | System.Collections.Generic.List<Avl.Point3D> | |||
![]()  | outTransform | Atl.Optional<Avl.Matrix> | Matrix of the transform used to align the input points. | ||
![]()  | outInvertedTransform | Atl.Optional<Avl.Matrix> | Matrix of the transform rotating the output points to the input ones. | 


