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Heatmap Class
Namespace: | Avl |
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Assembly: | AvlNet.Types.dll |
Constructors
Constructor | Description | |
---|---|---|
![]() | Heatmap(Int32, Int32, Int32, PlainType, Int32, IntPtr, Optional<Region>, HeatmapThresholds) | Constructor used for creating wrappers on existing image data. |
![]() | Heatmap() | |
![]() | Heatmap(HeatmapThresholds) | |
![]() | Heatmap(Image, HeatmapThresholds) | |
![]() | Heatmap(Image, Int32, Int32, Int32) | |
![]() | Heatmap(Int32, Int32, PlainType, Int32, Optional<Region>, HeatmapThresholds) |
Properties
Name | Type | Description | |
---|---|---|---|
![]() | Area | System.Int32 | Inherited from Avl.Image |
![]() | Data | System.IntPtr |
Direct access to pixel data
Inherited from Avl.Image |
![]() | Depth | System.Int32 |
Number of channels (standard RGB images have 3).
Inherited from Avl.Image |
![]() | Empty | System.Boolean | Inherited from Avl.Image |
![]() | Flags | System.UInt32 | Inherited from Avl.Image |
![]() | Format | Avl.PixelFormat | Inherited from Avl.Image |
![]() | Frame | Avl.Box | Inherited from Avl.Image |
![]() | HeatmapThresholds | Avl.HeatmapThresholds | |
![]() | Height | System.Int32 | Inherited from Avl.Image |
![]() | Image | Avl.Image | |
![]() | IsDataOwn | System.Boolean | Inherited from Avl.Image |
![]() | IsDisposed | System.Boolean | Inherited from Avl.UnmanagedObject |
![]() | IsPreviewDepthValid | System.Boolean | Inherited from Avl.Image |
![]() | IsValid | System.Boolean | Inherited from Avl.Image |
![]() | IsView | System.Boolean | Inherited from Avl.UnmanagedObject |
![]() | LowerThreshold | System.Int32 | |
![]() | MiddleThreshold | System.Int32 | |
![]() | Pitch | System.Int32 | Inherited from Avl.Image |
![]() | PixelSize | System.Int32 |
Size of pixels in bytes.
Inherited from Avl.Image |
![]() | Size | Avl.Size | Inherited from Avl.Image |
![]() | Type | Avl.PlainType |
Type of channels (standard RGB images have UINT8).
Inherited from Avl.Image |
![]() | UpperThreshold | System.Int32 | |
![]() | Width | System.Int32 | Inherited from Avl.Image |