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Surface Features

Icon Name Description Modules
ReplaceInvalidSurfacePoints Replaces all invalid points with a given Z value. Vision3DStandard
SurfaceArea Computes the surface area of given surface. Vision3DStandard
SurfaceBoundingBox Computes the bounding box 3D of given surface. Vision3DStandard
SurfaceBoundingBox_OrNil Computes the bounding box 3D of given surface; returns NIL if no valid point is present. Vision3DStandard
SurfaceFlatness Computes the surface flatness i.e. how thick the surface is according to the input plane. Vision3DStandard
SurfaceLocalMaxima Detection of characteristic points, usually after some surface transformations. Vision3DStandard
SurfaceLocalMinima Detection of characteristic points, usually after some surface transformations. Vision3DStandard
SurfaceMassCenter Computes the mass center of surface points. Vision3DStandard
SurfaceMassCenter_OrNil Computes the mass center of surface points; returns NIL if the surface is empty in the given region. Vision3DStandard
SurfaceMaximalPoint Finds the surface point with maximal Z coordinate. Vision3DStandard
SurfaceMedian Finds the median Z coordinate of the surface points. Vision3DStandard
SurfaceMedian_OrNil Finds the median Z coordinate of the surface points; returns NIL if the surface is empty in the given region. Vision3DStandard
SurfaceMinimalPoint Finds the surface point with minimal Z coordinate. Vision3DStandard
SurfaceMultiplePointsAlongAxis Returns multiple arrays of surface points along X or Y axis. Vision3DStandard
SurfaceMultipleProfilesAlongAxis Creates the profiles of point Z values along X or Y axis. Vision3DStandard
SurfaceProfileAlongPath This is the first step of all 1D Edge Detection 3D operations. Here available for direct use by the user. Vision3DStandard
SurfaceSinglePointsAlongAxis Returns single array of surface points along X or Y axis. Vision3DStandard
SurfaceSingleProfileAlongAxis Creates the profile of point Z values along X or Y axis. Vision3DStandard
SurfaceToPlaneDistanceImage Computes the image of the distances of the input surface points from a given plane. Vision3DStandard
SurfaceValidPointsRegion Computes region of locations where points are valid in a surface and where they are invalid. Vision3DStandard
SurfaceVolume Computes the volume of given surface. Vision3DStandard