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RotatePoint3DGrid_AroundSegment
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DLite |
Rotates a grid of 3D points around an segment3D (the axis) in 3D.
Syntax
C++
C#
void avl::RotatePoint3DGrid_AroundSegment ( const avl::Point3DGrid& inGrid, const avl::Segment3D& inAxisSegment, float inAngle, bool inInverse, avl::Point3DGrid& outGrid, atl::Optional<avl::Matrix&> outTransform = atl::NIL )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inGrid | const Point3DGrid& | ||
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inAxisSegment | const Segment3D& | The rotation axis | |
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inAngle | float | Angle of rotation | |
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inInverse | bool | Switches to the inverse operation | |
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outGrid | Point3DGrid& | ||
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outTransform | Optional<Matrix&> | NIL |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL to these parameters: outTransform.
Read more about Optional Outputs.
Hardware Acceleration
This operation is optimized for SSE41 technology.
This operation is optimized for AVX2 technology.
This operation is optimized for NEON technology.
This operation supports automatic parallelization for multicore and multiprocessor systems.


