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This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.

Header: AVL.h
Namespace: avs
Module: Vision3DLite

Returns sum of two vectors in 3D.


void avs::AvsFilter_AddVectors3D
	const avl::Vector3D& inVector1,
	const avl::Vector3D& inVector2,
	avl::Vector3D& outVector


Name Type Default Description
inVector1 const Vector3D&
inVector2 const Vector3D&
outVector Vector3D&