You are here: Start » AVL.NET » Function Reference » Geometry 3D » Geometry 3D Spatial Transforms » AVL.TransformPoint3DArray

AVL.TransformPoint3DArray

Applies a general transformation expressed by a matrix to an array of 3D points.

Namespace:AvlNet
Assembly:AVL.NET.dll

Syntax

C++
C#
 
public static void TransformPoint3DArray
(
	IList<AvlNet.Point3D> inPoints3D,
	AvlNet.Matrix inTransform,
	bool inInverse,
	IList<AvlNet.Point3D> outPoints3D
)

Parameters

Name Type Range Default Description
inPoints3DSystem.Collections.Generic.IList<AvlNet.Point3D>
inTransformAvlNet.MatrixTransformation 3x3 or 4x4 matrix.
inInverseboolSwitches to the inverse operation.
outPoints3DSystem.Collections.Generic.IList<AvlNet.Point3D>

Hardware Acceleration

This operation is optimized for SSE41 technology.

This operation is optimized for AVX2 technology.

This operation is optimized for NEON technology.

This operation supports automatic parallelization for multicore and multiprocessor systems.

Hardware acceleration settings may be manipulated with Settings class.

Errors

List of possible exceptions:

Error type Description
DomainError Transformation matrix size must be 3x3 or 4x4 in 3D point transform.

See also