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| Module: | Vision3DLite |
|---|
Computes the angle between a 3D vector's projection to the XY plane and the X axis measured toward Y axis, as an angle in the range from 0 to 360.
| Name | Type | Description | |
|---|---|---|---|
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inVector3D | Vector3D | |
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outAzimuth | Real |
Complexity Level
This filter is available on Basic Complexity Level.

Basic
