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DrawCoordinateSystems_SingleColor
This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.
Header: | AVL.h |
---|---|
Namespace: | avs |
Draws coordinate systems on an image with a single color.
Syntax
void avs::DrawCoordinateSystems_SingleColor ( const avl::Image& inImage, atl::Conditional<const atl::Array<atl::Conditional<avl::CoordinateSystem2D>>&> inCoordinateSystems, atl::Optional<const avl::CoordinateSystem2D&> inCoordinateSystemAlignment, const avl::Pixel& inColor, const avl::DrawingStyle& inDrawingStyle, const float inArrowSize, const float inPixelScale, const bool inForceRgb, avl::Image& outImage )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inImage | const Image& | Input image | |||
inCoordinateSystems | Conditional<const Array<Conditional<CoordinateSystem2D>>&> | { } | |||
inCoordinateSystemAlignment | Optional<const CoordinateSystem2D&> | NIL | |||
inColor | const Pixel& | ||||
inDrawingStyle | const DrawingStyle& | DrawingStyle ( DrawingMode: HighQuality Opacity: 1.0f Thickness: 1.0f Filled: False PointShape: Nil PointSize: 1.0f ) | |||
inArrowSize | const float | 0.0 - | 5.0f | ||
inPixelScale | const float | 0.0 - | 20.0f | How many pixels long will be axis of a coordinate system with unit scale | |
inForceRgb | const bool | True | Filter will convert monochromatic image to RGB if needed | ||
outImage | Image& | Output image |
In-place Processing
This function supports in-place data processing - you can pass the same reference to inImage and outImage
Read more about In-place Computation.
Hints
- Define inCoordinateSystems. This will be the primitives to be drawn.
- Define inColor. Please note, that on an N-channel image only first N components of the color will be used.
- Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.