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PointToWorldCoordinates


Calculates real-world coordinates corresponding to the specified image coordinates.

Header:AVL.h

Syntax

C++
C#
 
void avl::PointToWorldCoordinates
(
	const avl::Point2D& inImagePoint,
	const avl::Position3D& inWorldPlane,
	float inResolution,
	avl::Point3D& outWorldPoint
)

Parameters

Name Type Range Default Description
inImagePoint const Point2D&
inWorldPlane const Position3D& Calibrated world plane
inResolution float 0.0 - 1.0f Number of real-world units per pixel, usually mm/px
outWorldPoint Point3D&

Hints

  • Pass a point represented in the image coordinates to the inImagePoint input. These coordinates will be translated to real-world units.
  • Set inWorldPlane and inResolution inputs to values calculated with CalibrateWorldCoordinates.