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PointToWorldCoordinates
Calculates real-world coordinates corresponding to the specified image coordinates.
Header: | AVL.h |
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Syntax
C++
C#
void avl::PointToWorldCoordinates ( const avl::Point2D& inImagePoint, const avl::Position3D& inWorldPlane, float inResolution, avl::Point3D& outWorldPoint )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inImagePoint | const Point2D& | ||||
inWorldPlane | const Position3D& | Calibrated world plane | |||
inResolution | float | 0.0 - | 1.0f | Number of real-world units per pixel, usually mm/px | |
outWorldPoint | Point3D& |
Hints
- Pass a point represented in the image coordinates to the inImagePoint input. These coordinates will be translated to real-world units.
- Set inWorldPlane and inResolution inputs to values calculated with CalibrateWorldCoordinates.