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PathToWorldCoordinates


Calculates a path in real-world coordinates corresponding to the specified path in image coordinates.

Header:AVL.h

Syntax

C++
C#
 
void avl::PathToWorldCoordinates
(
	const avl::Path& inPath,
	const avl::Position3D& inWorldPlane,
	float inResolution,
	atl::Array<avl::Point3D>& outWorldPoints
)

Parameters

Name Type Range Default Description
inPath const Path& Input path
inWorldPlane const Position3D& Calibrated world plane
inResolution float 0.0 - 1.0f Number of real-world units per pixel, usually mm/px
outWorldPoints Array<Point3D>&

Hints

  • Pass a path represented in the image coordinates to the inPath input. These coordinates will be translated to real-world units.
  • Set inWorldPlane and inResolution inputs to values calculated with CalibrateWorldCoordinates.