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RescaleCircle3D
Changes radius of a circle in 3D and translates its center in relation to a reference point.
Syntax
C++
C#
void avl::RescaleCircle3D
(
const avl::Circle3D& inCircle3D,
atl::Optional<const avl::Point3D&> inReferencePoint,
float inScale,
bool inInverse,
avl::Circle3D& outCircle3D
)
void RescaleCircle3D
(
Circle3D inCircle3D,
Point3D? inReferencePoint,
float inScale,
bool inInverse,
out Circle3D outCircle3D
)
Parameters
|
Name |
Type |
Default |
Description |
|
inCircle3D |
const Circle3D& |
|
|
|
inReferencePoint |
Optional<const Point3D&> |
NIL |
The point to which the distance of the circle center is changed (circle center by default) |
|
inScale |
float |
1.0f |
Scaling factor |
|
inInverse |
bool |
|
Switches to the inverse operation |
|
outCircle3D |
Circle3D& |
|
|
Errors
Error type |
Description |
DomainError |
inScale cannot be zero in an inverse scaling in RescaleCircle3D. |