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LinePlaneIntersection3D
Computes the intersection point of a line in 3D and a plane.
Header: | AVL.h |
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Syntax
C++
C#
void avl::LinePlaneIntersection3D ( const avl::Line3D& inLine3D, const avl::Plane3D& inPlane, atl::Conditional<avl::Point3D>& outIntersectionPoint )
Parameters
Name | Type | Default | Description | |
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inLine3D | const Line3D& | |||
inPlane | const Plane3D& | |||
outIntersectionPoint | Conditional<Point3D>& |