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PointToPlaneDistance3D
Measures the distance between a 3D point and a plane.
Syntax
C++
C#
void avl::PointToPlaneDistance3D
(
const avl::Point3D& inPoint3D,
const avl::Plane3D& inPlane,
float inResolution,
float& outDistance,
atl::Optional<avl::Segment3D&> outConnectingSegment3D = atl::NIL
)
void PointToPlaneDistance3D
(
Point3D inPoint3D,
Plane3D inPlane,
float inResolution,
out float outDistance,
out Segment3D? outConnectingSegment3D
)
Parameters
|
Name |
Type |
Range |
Default |
Description |
|
inPoint3D |
const Point3D& |
|
|
|
|
inPlane |
const Plane3D& |
|
|
|
|
inResolution |
float |
0.0 - |
1.0f |
Number of real-world units per one pixel |
|
outDistance |
float& |
|
|
|
|
outConnectingSegment3D |
Optional<Segment3D&> |
|
NIL |
|
Errors
Error type |
Description |
DomainError |
Indefinite plane on input in PointToPlaneDistance3D. |