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PointsBoundingRectangle_OrNil


Computes the smallest rectangle containing an array of points; returns NIL when the array is empty.

Header:AVL.h

Syntax

C++
C#
 
void avl::PointsBoundingRectangle_OrNil
(
	const atl::Array<avl::Point2D>& inPoints,
	avl::BoundingRectangleFeature::Type inBoundingRectangleFeature,
	float inReferenceAngle,
	avl::RectangleOrientation::Type inRectangleOrientation,
	atl::Conditional<avl::Rectangle2D>& outBoundingRectangle,
	atl::Conditional<avl::Point2D>& outCenter,
	atl::Conditional<float>& outLongSide,
	atl::Conditional<float>& outShortSide
)

Parameters

Name Type Default Description
inPoints const Array<Point2D>& Input array of points
inBoundingRectangleFeature BoundingRectangleFeature::Type MinimalArea Determines what kind of bounding rectangle will be computed
inReferenceAngle float 0.0f The middle angle of the valid range of the output rectangle's angle
inRectangleOrientation RectangleOrientation::Type Horizontal Orientation of the output rectangle
outBoundingRectangle Conditional<Rectangle2D>& Smallest bounding rectangle of the input points
outCenter Conditional<Point2D>& Center of the bounding rectangle
outLongSide Conditional<float>& Length of the bounding rectangle long side
outShortSide Conditional<float>& Length of the bounding rectangle short side