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AnnotateGridPoints


Select a subset of the given points that forms a grid and assign world plane coordinates to them.

Header:AVL.h

Syntax

C++
C#
 
void avl::AnnotateGridPoints
(
	const atl::Array<avl::Point2D>& inPoints,
	const float inScale,
	atl::Optional<float> inMinDistance,
	const float inMaxDistance,
	const float inAngleTolerance,
	atl::Array<avl::Point3D>& outPoints3D,
	atl::Array<avl::Point2D>& outSelectedPoints,
	atl::Array<avl::Segment2D>& diagValidSubgraph
)

Parameters

Name Type Range Default Description
inPoints const Array<Point2D>& Points to calculate a grid
inScale const float 0.001 - 1.0f Distance between two rows or two columns of the grid in world units
inMinDistance Optional<float> 0.0 - NIL Minimum distance between two rows or two columns in pixels
inMaxDistance const float 0.0 - 10.0f Maximum distance between two rows or two columns in pixels
inAngleTolerance const float 0.0 - 90.0 10.0f Maximum deviation from right angles in the grid
outPoints3D Array<Point3D>& Calculated points in the world units
outSelectedPoints Array<Point2D>& Which points were selected to calculate the grid
diagValidSubgraph Array<Segment2D>& Graph forming a valid grid