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Region Global Transforms
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| Icon | Name | Description / Applications | Modules | |
|---|---|---|---|---|
| FillRegionHoles |  
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		Adds pixels to the input region so that it contains no holes.  | 
		FoundationBasic | |
| RegionBoundaries |  
 | 
		Removes interior pixels from a region.  | 
		FoundationBasic | |
| RegionConvexHull |  
 | 
		Computes the smallest convex region containing the input region.  | 
		FoundationBasic | |
| RegionConvexHull_AsPath |  
 | 
		Computes the smallest convex polygon containing the input region.  | 
		FoundationBasic | |
| RegionInteriors |  
 | 
		Removes boundary pixels from a region.  | 
		FoundationBasic | |
| RegionOuterBoundaries |  
 | 
		Returns the top, right, bottom and left boundaries of the input region.  | 
		FoundationBasic | |
| RemoveBordersFromRegion |  
 | 
		Removes from a region the pixels that lie very close to the region's frame. Assures that the resulting region is not "touching" the borders.  | 
		FoundationBasic | |
| RemoveRegionBlobs |  
 | 
		Splits a region into blobs, removes blobs not fulfilling the specified condition, and merges the rest back into one region.  | 
		FoundationBasic | |
| RemoveRegionBoundaryBlobs |  
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		Removes all blobs intersecting a boundary of a given region.  | 
		FoundationBasic | |
| SplitRegionIntoBlobs |  
 | 
		Splits a region into an array of regions corresponding to its connected components. Segmentation of a region into individual objects when the objects do not touch each other.  | 
		FoundationBasic | |
| SplitRegionIntoComponents |  
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		Splits a region into an array of regions. Operates by merging blobs in accordance to the inMaxDistance parameter.  | 
		FoundationBasic | |
| SplitRegionIntoExactlyNComponents |  
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		Splits a region into a fixed-size array of regions.  | 
		FoundationBasic | 
