Back to Aurora Vision Library Lite website

You are here: Start » All Functions » Image Drawing » DrawStrings_TwoColors

DrawStrings_TwoColors


This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.

Header: AVL.h
Namespace: avs

Draws strings (text) on an image with two colors, depending on the status of each string.

Applications: Usually: green or red for pass/fail status.

Syntax

void avs::DrawStrings_TwoColors
(
	const avl::Image& inImage,
	atl::Conditional< const atl::Array<atl::Conditional<atl::String>>&> inStrings,
	atl::Conditional< const atl::Array<atl::Conditional<avl::Location>>&> inLocations,
	atl::Optional<const avl::CoordinateSystem2D&> inLocationAlignment,
	const avl::Anchor2D::Type inLocationAnchor,
	const avl::Pixel& inColorIfTrue,
	const avl::Pixel& inColorIfFalse,
	atl::Conditional<const atl::Array<atl::Conditional<bool>> &> inConditions,
	const avl::DrawingStyle& inDrawingStyle,
	float inSize,
	float inOrientationAngle,
	const bool inForceRgb,
	atl::Optional<const avl::Pixel&> inBackgroundColor,
	avl::Image& outImage
)

Parameters

Name Type Range Default Description
Input value inImage const Image& Input image
Input value inStrings Conditional< const Array<Conditional<String>>&> { }
Input value inLocations Conditional< const Array<Conditional<Location>>&> { }
Input value inLocationAlignment Optional<const CoordinateSystem2D&> NIL
Input value inLocationAnchor const Anchor2D::Type MiddleCenter
Input value inColorIfTrue const Pixel& Pixel ( X: 0.0f Y: 200.0f Z: 0.0f W: 0.0f ) Color corresponding to True value on inCondition input
Input value inColorIfFalse const Pixel& Pixel ( X: 200.0f Y: 0.0f Z: 0.0f W: 0.0f ) Color corresponding to False value on inCondition input
Input value inConditions Conditional<const Array<Conditional<bool>> &> { }
Input value inDrawingStyle const DrawingStyle& DrawingStyle ( DrawingMode: HighQuality Opacity: 1.0f Thickness: 1.0f Filled: False PointShape: Nil PointSize: 1.0f )
Input value inSize float 10.0 - 16.0f Height of a character in pixels
Input value inOrientationAngle float 0.0f Orientation of text in degrees
Input value inForceRgb const bool True Filter will convert monochromatic image to RGB if needed
Input value inBackgroundColor Optional<const Pixel&> NIL Color of pixels drawn on image in text row
Output value outImage Image& Output image

In-place Processing

This function supports in-place data processing - you can pass the same reference to inImage and outImage

Read more about In-place Computation.

Description

The operation draws a strings on the inImage aligning the inLocationAnchor location of the text at the inLocations of the inImage. The height of the font is fixed and equals 16 pixels.

Hints

  • If you want to draw on an empty background, use EmptyImage function before.
  • Define inStrings. This will be the primitives to be drawn.
  • For each of the strings also define its location by setting the inLocations input.
  • If the locations provided on the inLocations input are in a local coordinate system, also set the inLocationAlignment input.
  • Set inLocationAnchor do define how each of the strings should be aligned in relation to its location.
  • Define the font size by setting the inSize input. Recommended values are: 16, 32, 48, 64.
  • Define inConditions with the boolean values indicating the class (usually: OK/NOK) for each input primitive.
  • Set the inColorIfTrue and inColorIfFalse inputs to define the two colors used for drawing.
  • Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
  • Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.

Examples

Example usage of the DrawStrings_TwoColors on an empty image.

Errors

List of possible exceptions:

Error type Description
DomainError The sizes inStrings and inConditions do not match in DrawStrings_TwoColors.

See Also

  • DrawLine – Draws a line on an image.
  • DrawPath – Draws a path on an image.