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SplitSurfaceByPlane
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DStandard |
Separates the surface points being on one side of the input plane from the others.
Syntax
C++
C#
void avl::SplitSurfaceByPlane ( const avl::Surface& inSurface, atl::Optional<const avl::Region&> inRoi, const avl::Plane3D& inPlane, bool inPreserveDimensions, avl::Surface& outSurface1, avl::Surface& outSurface2 )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inSurface | const Surface& | Input surface | |
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inRoi | Optional<const Region&> | NIL | Region of interest |
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inPlane | const Plane3D& | Plane used for splitting | |
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inPreserveDimensions | bool | False | Flag indicating whether the surface dimensions should be preserved or not |
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outSurface1 | Surface& | Surface with points with positive signed distance to the input plane | |
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outSurface2 | Surface& | Surface with points with negative signed distance to the input plane |
Hardware Acceleration
This operation supports automatic parallelization for multicore and multiprocessor systems.
Errors
List of possible exceptions:
| Error type | Description |
|---|---|
| DomainError | Indefinite plane on input in SplitSurfaceByPlane. |
| DomainError | Region of interest exceeds an input surface in SplitSurfaceByPlane. |


