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TrimRegionToRectangle
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | FoundationPro |
Limits a region to a rectangular area.
Syntax
C++
C#
void avl::TrimRegionToRectangle ( const avl::Region& inRegion, const avl::Rectangle2D& inRectangle, atl::Optional<const avl::CoordinateSystem2D&> inRectangleAlignment, avl::Region& outRegion, atl::Optional<avl::Rectangle2D&> outAlignedRectangle = atl::NIL )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inRegion | const Region& | Input region | |
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inRectangle | const Rectangle2D& | Trimming rectangle | |
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inRectangleAlignment | Optional<const CoordinateSystem2D&> | NIL | Adjusts the rectangle to the position of the inspected object |
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outRegion | Region& | Output region | |
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outAlignedRectangle | Optional<Rectangle2D&> | NIL | Input rectangle after transformation (in the region coordinates) |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL to these parameters: outAlignedRectangle.
Read more about Optional Outputs.


