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RegionBoundingRectangle_OrNil


Header: AVL.h
Namespace: avl
Module: FoundationBasic

Computes the smallest rectangle containing a region; returns NIL if the region is empty.

Syntax

C++
C#
 
void avl::RegionBoundingRectangle_OrNil
(
	const avl::Region& inRegion,
	avl::BoundingRectangleFeature::Type inBoundingRectangleFeature,
	float inReferenceAngle,
	avl::RectangleOrientation::Type inRectangleOrientation,
	atl::Conditional<avl::Rectangle2D>& outBoundingRectangle,
	atl::Conditional<avl::Point2D>& outCenter,
	atl::Conditional<float>& outLongSide,
	atl::Conditional<float>& outShortSide
)

Parameters

Name Type Default Description
Input value inRegion const Region& Input region
Input value inBoundingRectangleFeature BoundingRectangleFeature::Type MinimalArea Determines what kind of bounding rectangle will be computed
Input value inReferenceAngle float 0.0f The middle angle of the valid range of the output rectangle's angle
Input value inRectangleOrientation RectangleOrientation::Type Horizontal Orientation of the output rectangle
Output value outBoundingRectangle Conditional<Rectangle2D>& Smallest bounding rectangle of the input region
Output value outCenter Conditional<Point2D>& Center of the bounding rectangle
Output value outLongSide Conditional<float>& Length of the bounding rectangle long side
Output value outShortSide Conditional<float>& Length of the bounding rectangle short side