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TransformPoint3D


Header: AVL.h
Namespace: avl
Module: Vision3DLite

Applies a general transformation expressed by a matrix to a 3D point.

Syntax

C++
C#
 
void avl::TransformPoint3D
(
	const avl::Point3D& inPoint3D,
	const avl::Matrix& inTransform,
	bool inInverse,
	avl::Point3D& outPoint3D
)

Parameters

Name Type Default Description
Input value inPoint3D const Point3D&
Input value inTransform const Matrix& Transformation 3x3 or 4x4 matrix
Input value inInverse bool Switches to the inverse operation
Output value outPoint3D Point3D&

Errors

List of possible exceptions:

Error type Description
DomainError Transformation matrix size must be 3x3 or 4x4 in 3D point transform.