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TransformPlane
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DLite |
Applies a general transformation expressed by a matrix to a plane.
Syntax
C++
C#
void avl::TransformPlane ( const avl::Plane3D& inPlane, const avl::Matrix& inTransform, bool inInverse, avl::Plane3D& outPlane )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inPlane | const Plane3D& | ||
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inTransform | const Matrix& | Transformation 3x3 or 4x4 matrix | |
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inInverse | bool | Switches to the inverse operation | |
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outPlane | Plane3D& |
Errors
List of possible exceptions:
| Error type | Description |
|---|---|
| DomainError | Singular matrix not allowed in TransformPlane. |
| DomainError | Transformation matrix size must be 3x3 or 4x4 in TransformPlane. |


