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TransformCircle3D


Header: AVL.h
Namespace: avl
Module: Vision3DLite

Applies a general transformation expressed by a matrix to a 3D circle.

Syntax

C++
C#
 
void avl::TransformCircle3D
(
	const avl::Circle3D& inCircle3D,
	const avl::Matrix& inTransform,
	bool inInverse,
	avl::Circle3D& outCircle3D
)

Parameters

Name Type Default Description
Input value inCircle3D const Circle3D&
Input value inTransform const Matrix& Transformation 3x3 or 4x4 matrix
Input value inInverse bool Switches to the inverse operation
Output value outCircle3D Circle3D&