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SplitPointsByPlane
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DLite |
Separates the points being on one side of the input plane from the others.
Syntax
C++
C#
void avl::SplitPointsByPlane ( const atl::Array<avl::Point3D>& inPoints, const avl::Plane3D& inPlane, atl::Array<avl::Point3D>& outPoints1, atl::Array<avl::Point3D>& outPoints2 )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inPoints | const Array<Point3D>& | Input points | |
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inPlane | const Plane3D& | Plane used for splitting | |
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outPoints1 | Array<Point3D>& | Points with positive signed distance to the input plane | |
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outPoints2 | Array<Point3D>& | Points with negative signed distance to the input plane |
Errors
List of possible exceptions:
| Error type | Description |
|---|---|
| DomainError | Indefinite plane on input in SplitPointsByPlane. |


