Back to Aurora Vision Library website

You are here: Start » Function Reference » Geometry 3D » Geometry 3D Spatial Transforms » RotateVector3D

RotateVector3D


Header: AVL.h
Namespace: avl
Module: Vision3DLite

Rotates a 3D vector around another 3D vector (the axis).

Syntax

C++
C#
 
void avl::RotateVector3D
(
	const avl::Vector3D& inVector3D,
	const avl::Vector3D& inAxisVector,
	float inAngle,
	bool inInverse,
	avl::Vector3D& outVector3D
)

Parameters

Name Type Default Description
Input value inVector3D const Vector3D&
Input value inAxisVector const Vector3D& Vector to rotate around
Input value inAngle float Clockwise angle of rotation
Input value inInverse bool Switches to the inverse operation
Output value outVector3D Vector3D&

In-place Processing

This function supports in-place data processing - you can pass the same reference to inVector3D and outVector3D, inAxisVector and outVector3D

Read more about In-place Computation.