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Points2DToPoints3D_AxesPlane
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DLite |
Projects an array of 2D points onto a plane defined by 3D coordinate axes.
Syntax
C++
C#
void avl::Points2DToPoints3D_AxesPlane ( const atl::Array<avl::Point2D>& inPoints2D, avl::PlaneType::Type inPlaneType, float inCoordinateValue, atl::Array<avl::Point3D>& outPoints3D, atl::Optional<avl::Plane3D&> outProjectionPlane = atl::NIL )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inPoints2D | const Array<Point2D>& | |||
inPlaneType | PlaneType::Type | |||
inCoordinateValue | float | Coordinate of the chosen axes plane | ||
outPoints3D | Array<Point3D>& | |||
outProjectionPlane | Optional<Plane3D&> | NIL | Plane the input is projected onto |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL
to these parameters: outProjectionPlane.
Read more about Optional Outputs.