Back to Aurora Vision Library website
You are here: Start » Function Reference » Geometry 3D » Geometry 3D Features » Vector3DElevation
Vector3DElevation
| Header: | AVL.h |
|---|---|
| Namespace: | avl |
| Module: | Vision3DLite |
Computes the angle between a 3D vector's projection to the XY plane and itself measured toward Z axis, as an angle in the range from -90 to 90.
Syntax
C++
C#
void avl::Vector3DElevation ( const avl::Vector3D& inVector3D, float& outElevation )


