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CircleThroughPoints3D


Header: AVL.h
Namespace: avl
Module: Vision3DLite

Computes a circle in 3D passing through three noncollinear 3D points.

Syntax

C++
C#
 
void avl::CircleThroughPoints3D
(
	const avl::Point3D& inPoint1,
	const avl::Point3D& inPoint2,
	const avl::Point3D& inPoint3,
	atl::Conditional<avl::Circle3D>& outCircle3D
)

Parameters

Name Type Default Description
Input value inPoint1 const Point3D&
Input value inPoint2 const Point3D&
Input value inPoint3 const Point3D&
Output value outCircle3D Conditional<Circle3D>& Circle in 3D passing through the specified 3D points; or Nil if the points are collinear