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AVL.NormalizeRectangleOrientation

Changes orientation of the given rectangle according to parameters.

Namespace:AvlNet
Assembly:AVL.NET.dll

Syntax

C++
C#
 
public static void NormalizeRectangleOrientation
(
	AvlNet.Rectangle2D inRectangle,
	float inReferenceAngle,
	AvlNet.RectangleOrientation inRectangleOrientation,
	out AvlNet.Rectangle2D outRectangle
)

Parameters

Name Type Range Default Description
inRectangleAvlNet.Rectangle2DInput rectangle.
inReferenceAnglefloat0.0fThe middle angle of the valid range of the output rectangle's angle. Default value: 0.0f.
inRectangleOrientationAvlNet.RectangleOrientationHorizontalOrientation of the output rectangle. Default value: Horizontal.
outRectangleAvlNet.Rectangle2D

Description

The operation changes the input rectangle's marked corner so the output rectangle's rotation angle is the lowest possible not lower than inReferenceAngle - 90 satisfying the inRectangleOrientation parameter at the same time. Some sample parameters configurations are:
  • inReferenceAngle = 90, inRectangleOrientation = Any – the marked corner will have the least y coordinate possible
  • inReferenceAngle = 0, inRectangleOrientation = Any – the marked corner will have the least x coordinate possible
  • inRectangleOrientation = Horizontal – the output rectangle's width will be not shorter than its height
  • inRectangleOrientation = Vertical – the output rectangle's height will be not shorter than its width

Examples

NormalizeRectangleOrientation performed on a sample rectangle with inReferenceAngle = 90 and inRectangleOrientation = Any.

See also