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AbsoluteSurface
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DStandard |
Transforms Z coordinate of each surface point to its absolute value.
Syntax
C++
C#
void avl::AbsoluteSurface ( const avl::Surface& inSurface, avl::Surface& outSurface )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inSurface | const Surface& | Input surface | ||
outSurface | Surface& | Output surface |
Hardware Acceleration
This operation supports automatic parallelization for multicore and multiprocessor systems.