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TranslatePoint3DArray
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DLite |
Translates an array of points by a vector.
Syntax
C++
C#
void avl::TranslatePoint3DArray ( const atl::Array<avl::Point3D>& inPoints3D, const avl::Vector3D& inDelta, bool inInverse, atl::Array<avl::Point3D>& outPoints3D )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inPoints3D | const Array<Point3D>& | |||
inDelta | const Vector3D& | Translation vector | ||
inInverse | bool | Switches to the inverse operation | ||
outPoints3D | Array<Point3D>& |
Hardware Acceleration
This operation is optimized for SSE2 technology.
This operation is optimized for AVX2 technology.
This operation is optimized for NEON technology.