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Circle2DToCircle3D_AxesPlane


Header: AVL.h
Namespace: avl
Module: Vision3DLite

Projects a 2D circle onto a plane defined by 3D coordinate axes.

Syntax

C++
C#
 
void avl::Circle2DToCircle3D_AxesPlane
(
	const avl::Circle2D& inCircle2D,
	avl::PlaneType::Type inPlaneType,
	float inCoordinateValue,
	avl::Circle3D& outCircle3D,
	atl::Optional<avl::Plane3D&> outProjectionPlane = atl::NIL
)

Parameters

Name Type Default Description
Input value inCircle2D const Circle2D&
Input value inPlaneType PlaneType::Type
Input value inCoordinateValue float Coordinate of the chosen axes plane
Output value outCircle3D Circle3D&
Output value outProjectionPlane Optional<Plane3D&> NIL Plane the input is projected onto

Optional Outputs

The computation of following outputs can be switched off by passing value atl::NIL to these parameters: outProjectionPlane.

Read more about Optional Outputs.