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WorldPlanePathsToImage
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Calibration |
Finds the image coordinates of world plane Paths.
Syntax
C++
C#
void avl::WorldPlanePathsToImage ( const atl::Array<avl::Path>& inWorldPaths, const avl::RectificationTransform& inTransform, atl::Array<avl::Path>& outImagePaths )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inWorldPaths | const Array<Path>& | |||
inTransform | const RectificationTransform& | Transform's camera model is needed for applying distortion back. Transform's homography is needed for transforming coordinates back from a given world plane. | ||
outImagePaths | Array<Path>& |