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Region Global Transforms
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| Icon | Name | Description / Applications | Modules | |
|---|---|---|---|---|
| FillRegionHoles |
|
Adds pixels to the input region so that it contains no holes. |
FoundationBasic | |
| RegionBoundaries |
|
Removes interior pixels from a region. |
FoundationBasic | |
| RegionConvexHull |
|
Computes the smallest convex region containing the input region. |
FoundationBasic | |
| RegionConvexHull_AsPath |
|
Computes the smallest convex polygon containing the input region. |
FoundationBasic | |
| RegionInteriors |
|
Removes boundary pixels from a region. |
FoundationBasic | |
| RegionOuterBoundaries |
|
Returns the top, right, bottom and left boundaries of the input region. |
FoundationBasic | |
| RemoveBordersFromRegion |
|
Removes from a region the pixels that lie very close to the region's frame. Assures that the resulting region is not "touching" the borders. |
FoundationBasic | |
| RemoveRegionBlobs |
|
Splits a region into blobs, removes blobs not fulfilling the specified condition, and merges the rest back into one region. |
FoundationBasic | |
| RemoveRegionBoundaryBlobs |
|
Removes all blobs intersecting a boundary of a given region. |
FoundationBasic | |
| SplitRegionIntoBlobs |
|
Splits a region into an array of regions corresponding to its connected components. Segmentation of a region into individual objects when the objects do not touch each other. |
FoundationBasic | |
| SplitRegionIntoComponents |
|
Splits a region into an array of regions. Operates by merging blobs in accordance to the inMaxDistance parameter. |
FoundationBasic | |
| SplitRegionIntoExactlyNComponents |
|
Splits a region into a fixed-size array of regions. |
FoundationBasic |
