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Geometry 3D Basics
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| Icon | Name | Description / Applications | Modules | |
|---|---|---|---|---|
| AccessBox3D |
|
Returns individual fields of a box in 3D. |
Vision3DLite | |
| AccessCircle3D |
|
Returns individual fields of a circle in 3D. |
Vision3DLite | |
| AccessLine3D |
|
Returns individual fields of a line in 3D. |
Vision3DLite | |
| AccessPlane |
|
Returns individual fields of a plane. |
Vision3DLite | |
| AccessPoint3D |
|
Returns individual fields of a 3d point. |
Vision3DLite | |
| AccessSegment3D |
|
Returns individual fields of a segment 3D. |
Vision3DLite | |
| AccessSphere |
|
Returns individual fields of a sphere. |
Vision3DLite | |
| AccessVector3D |
|
Returns individual fields of a 3D vector. |
Vision3DLite | |
| AddVectors3D |
|
Returns sum of two vectors in 3D. |
Vision3DLite | |
| CreateBox3D |
|
Creates a box in 3D. |
Vision3DLite | |
| CreateSegment3D |
|
Produces a segment in 3D of given parameters. |
Vision3DLite | |
| LoadPoint3DArrayFromTextFile |
|
Loads arrays of 3D points from text file. |
Vision3DLite | |
| MakeBox3D |
|
Creates a 3D box structure from individual fields. |
Vision3DLite | |
| MakeCircle3D |
|
Creates a 3D circle structure from individual fields. |
Vision3DLite | |
| MakeLine3D |
|
Creates a line in 3D structure from individual fields. |
Vision3DLite | |
| MakePlane |
|
Creates a plane structure from individual fields. |
Vision3DLite | |
| MakePoint3D |
|
Creates a 3D point. |
Vision3DLite | |
| MakeSegment3D |
|
Creates a segment 3D structure from individual fields. |
Vision3DLite | |
| MakeSphere |
|
Creates a sphere structure from individual fields. |
Vision3DLite | |
| MakeVector3D |
|
Creates a 3D vector. |
Vision3DLite | |
| RandomPoint3D |
|
Creates random 3D point inside given box. |
Vision3DLite | |
| SkipEmptyBox3D |
|
If the input box in 3D has all dimensions different from zero, then it is copied to the output; otherwise Nil is returned. Secures against domain errors caused by empty boxes. |
Vision3DLite | |
| SubtractVectors3D |
|
Returns difference between two vectors in 3D. |
Vision3DLite | |
| TestBox3DEmpty |
|
Tests whether the box in 3D is empty. |
Vision3DLite | |
| TestBox3DInBox3D |
|
Tests whether a box in 3D is contained in another one. |
Vision3DLite | |
| TestBox3DIntersectsWith |
|
Tests whether two boxes in 3D have non-empty intersection. |
Vision3DLite | |
| TestBox3DNotEmpty |
|
Tests whether the box in 3D is not empty. |
Vision3DLite |
