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AVL.ShiftWorldPlane

Shifts world plane along its normal vector.

Namespace:AvlNet
Assembly:AVL.NET.dll

Syntax

C++
C#
 
public static void ShiftWorldPlane
(
	AvlNet.RectificationTransform inTransform,
	double inDeltaZ,
	AvlNet.RectificationTransform outTransform
)

Parameters

Name Type Range Default Description
inTransformAvlNet.RectificationTransform
inDeltaZdouble0.0DThe world plane will be shifted by given amount in direction perpendicular to the grid. Positive translations move plane away from camera. Default value: 0.0D.
outTransformAvlNet.RectificationTransform

Errors

List of possible exceptions:

Error type Description
DomainError Camera model in inTransform is not defined.
DomainError Homography matrix in inTransform is not defined.
DomainError Shifting world plane with non pinhole camera models (e.g. telecentric) is not supported yet.

See also