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AVL.VectorDirection Method
Computes the direction angle of a vector as an angle in range the from 0 to 360.
Namespace: | AvlNet |
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Assembly: | AVL.NET.dll |
Syntax
public static void VectorDirection( AvlNet.Vector2D inVector, out float outDirection )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inVector | AvlNet.Vector2D | |||
![]() | outDirection | float |
Description
Note that because of inaccuracies of floating-point arithmetic, some geometric operations (including this one) may lead to unpredictable results for degenerated cases. In this filter such a case occurs when a zero vector is given on input.
Examples
![]() |
VectorDirection performed on a vector with parameters: DeltaX = 10, DeltaY = 10.
outDirection returns 45.