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Vector3DElevation
Computes the angle between a 3D vector's projection to the XY plane and itself measured toward Z axis, as an angle in the range from -90 to 90.
Syntax
C++
C#
void avl::Vector3DElevation ( const avl::Vector3D& inVector3D, float& outElevation )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inVector3D | const Vector3D& | |||
outElevation | float& |