Vector3D

Description

    struct Vector3D
    {
		float dx;
		float dy;
		float dz;
    };

Structure fields and default values (if defined) are described below:

struct Vector3D
{
	Real	DeltaX;
	Real	DeltaY;
	Real	DeltaZ;


	Real DeltaX( void ) const	{ return DeltaX;	};
	Real DeltaY( void ) const	{ return DeltaY;	};
	Real DeltaZ( void ) const	{ return DeltaZ;	};

	bool operator == ( const avl::Vector3D& rhs ) const
	{
		return DeltaX == rhs.DeltaX && 
			DeltaY == rhs.DeltaY && 
			DeltaZ == rhs.DeltaZ;
	}

	bool operator != ( const avl::Vector3D& rhs ) const
	{
		return !(operator==(rhs));
	}

};