Vector3D
Description
struct Vector3D { float dx; float dy; float dz; };
Structure fields and default values (if defined) are described below:
struct Vector3D { Real DeltaX; Real DeltaY; Real DeltaZ; Real DeltaX( void ) const { return DeltaX; }; Real DeltaY( void ) const { return DeltaY; }; Real DeltaZ( void ) const { return DeltaZ; }; bool operator == ( const avl::Vector3D& rhs ) const { return DeltaX == rhs.DeltaX && DeltaY == rhs.DeltaY && DeltaZ == rhs.DeltaZ; } bool operator != ( const avl::Vector3D& rhs ) const { return !(operator==(rhs)); } };